Subject: Re: [stella] 'Look Ma No Flicker' revisited|
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Wed, 29 Aug 2001 21:57:43 +0200
But the design goal isn't just to port the game, but to do so without any flicker. Even intelligent flicker wouldn't be enough. That's why I wanted to ply the missiles into action.
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