Subject: Re: [stella] compiler? From: "nj bloodline" <njbl00dline@xxxxxxxxxxx> Date: Fri, 27 Jul 2001 19:32:11 -0400 |
If have nothing against learning ASM. I am trying to get a few books on the subject, and I have read the playfield demo, but even some of the stuff in there I didn't understand. Usually, I can make a text adventure in BASIC or I can take others simple things and hack them for my own use, but I won't know how to do them myself if I ever wanted to. Like I'd take a piece of code from someone else to load a graphic into my BASIC program, but never know enough to do it myself. ----- Original Message ----- From: "Jake Patterson" <jpatters@xxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, September 06, 2001 4:55 PM Subject: Re: [stella] compiler? > > > On Fri, 27 Jul 2001, nj bloodline wrote: > > > I don't mind.. I'd just like to see anything I design end up on a 2600 > > screen. > > > > Speaking for myself only, I'm in it to learn asm. But I certainly don't > begrudge anyone else's efforts for other language possibilities. It would > definately be a monumental achievment to create any sort of compiler or > construction kit that could make a playable 2600 game, and it would > require a thorough understanding of asm to pull off, so no need pay > attention to the poopooing of purists like me :-) > > > - > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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