Subject: Re: [stella] Tentative plans for 2nd Edition Stella Guide From: "Joel Park" <joelp@xxxxxxxxxxxxxxxxxx> Date: Thu, 20 Sep 2001 10:42:54 -0400 |
Hi, I'm just a newbie but I've found that stella has problems with certain special codes in the demos. Try PCAE or Z26? emulators. They should run your demos. Later, Joel D. Park ----- Original Message ----- From: "Maximiliam Luppe" <maxluppe@xxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, September 20, 2001 10:06 AM Subject: Re: [stella] Tentative plans for 2nd Edition Stella Guide > I'm using Stella Version 0.7a, Built on Jul 30 1997, for Windows and I have > noticed that many demos didn't work. When I load the demos I got only a > black screen with a noise. Does anyone can help me. Thanks. > > Maximiliam > > > > "Hello There" would make a good asymmetrical playfield tutorial, it > > > sounds like. Would love to include it in the V2 Guide. > > > > Here it is. It is actually a better demo grade program than the text > > generator because it's simpler. I also forgot to take out some test > > code and detritus in the text generator (for one thing, the "hello there" > > bitmap is still there, unused, at the end of it.) > > > > > Hmmm, did you see my ugly 3x5 charset scrolling marquee? Your demo was > one > > > of the things that inspired it... though I take full blame for the > > headaches > > > people will get from using it :) > > > > Yeah, more of a special effect than something you'd want to use. > > Why does it flicker so much? I thought the basic 48-pixel code was > > miraculously flicker-free. Of course, I'm just skirting stuff other than > > the playfield right now. You fiend, now you've got me thinking about > > this... > > > > --Roger Williams > > > > > - > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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