Subject: Re: [stella] game ideas From: Ben Larson <wazzapfool@xxxxxxxxx> Date: Tue, 30 Oct 2001 11:44:32 -0800 (PST) |
--- Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> wrote: > There is, but the playfield was done as repeated, > not asymmetrical. > > It's not quite scorched earth calibre, that's for > sure. > > There definitely is a need for a more advanced > version of this game, or a > Warlords/Rampart type game. I think you'll be pleased to know that the 'artillery game' I'm working on uses not only an asymmetric playfield, but..(drum roll) an asymmetric, *random* playfield. :) However, I can tell you right now the game will *not* be scorched earth caliber. Probably no power-ups or fancy explosions in the first version at least. Regarding the 'Rampart' clone, it would be very sweet, although probably very hard. I suppose it could be done with one castle on the left and one on the right (instead of diagonally), with the river in the middle. That might make things a *little* easier as far as drawing the river in the middle using the PF registers. The castles themselves would be done with the PF registers too, obviously. I suppose the cannons might be able to be done with the player graphics and some RESPx trickery. The flying cannonballs would probably have to be done with just the ball or missile graphics...if at all. Probably some serious flicker any way you cut it... __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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