Subject: Re: [stella] Starfield V 1.0 From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sat, 09 Feb 2002 18:37:00 +0100 |
Hi Thomas! >> While this is some buggy work-in-progress code, I >> thought you might find that current BIN snapshot >> somewhat interesting. :-) > >> NOTE: Use your joystick! > >> NOTE²: Starfire probably won't have that many stars, >> since each is consuming 3 bytes of RAM... >Nice effect! The increasing brightness remembers me at the (unreleased) >kernel hack I did on Starmaster about a year ago. Is that code based on >Starmaster too? The general star calculation is adopted from Starmaster, but I wrote a 2LK from scratch for the display. Starmaster can do stars only every 6th line, I can now do them every 2nd. There's still a lot of tweaking necessary, I'm doing ~100 lines too many at the moment :-) I'm not sure how everything will work out in the end, since I already need a complete scannline for the starfield only. :-) >BTW: IMO it would look even better, if the stars would move a bit slower. Ok. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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