Re: [stella] Starfield V 1.0

Subject: Re: [stella] Starfield V 1.0
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Sat, 09 Feb 2002 16:20:54 -0800
At 06:37 PM 2/9/2002 +0100, you wrote:
I'm not sure how everything will work out in the end,
since I already need a complete scannline for the
starfield only. :-)


The trick is, can you make the stars accelerate/decelerate? Star Fire featured multiple speeds including reverse I believe. Star Raiders also featured 9 speeds plus stationary and the various speeds leading to hyperspace (400/800 version only).

No 2600 Star Raiders type game has yet supported multiple speeds. Starmaster can freeze the stars when docking, but that's about it.


Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc

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