Re: [stella] I live... again!

Subject: Re: [stella] I live... again!
From: "MoonlightKnight" <mnlghtnt@xxxxxx>
Date: Tue, 12 Feb 2002 02:06:49 -0600
> Wondered if anybody cared to offer an opinion on whether the game is done
> enough to release (via Hozer Video)

I think this game is great the way it is and should be released. I would
love to see what a finished cart of this would look like. It's just to bad
you couldn't get this into and Activision style cart. I think it would look
better in one with maybe a black label and yellow and white lettering. Kinda
like Absolute games but with a picture.

Anyway that's just my opinion,

Brian J Nelson
----- Original Message -----
From: "B. Watson" <urchlay@xxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Monday, February 11, 2002 5:34 PM
Subject: [stella] I live... again!


>
> Well, it's been a while since I've posted to the list... I got a job as a
> Java developer at the beginning of this year, so I've been up to my
eyeballs
> in very high level code (Note to self: Never get a job as a developer
unless
> you already know the language!).
>
> I'm finally getting to the point where I have enough free time to consider
> working on a side project.. so I'm torn between a couple of alternatives:
>
> a) Finishing the Poker Squares game
> b) Moving on to something else and calling Poker Squares done.
>
> Wondered if anybody cared to offer an opinion on whether the game is done
> enough to release (via Hozer Video).. the last version I did is at:
>
> http://regex.uswo.net/~urchlay/cart.zip
>
> I'm at the point where I need to make it an 8K ROM if I'm going to add
> much of anything to it.. which is not a problem, except I can't remember
> who it is that offered to sell me an 8K bankswitch dev-cart. (Maybe
> Chris Wilkinson?)  ...I've decided my hardware skills aren't up to
> trying to build my own in the foreseeable future.
>
> Anyway, I'm alive & kicking, in case anybody missed me :)
>
> B.
>
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