RE: [stella] Lightgun

Subject: RE: [stella] Lightgun
From: "Billy Eno" <ceno@xxxxxxxxxxxxx>
Date: Thu, 21 Feb 2002 15:37:54 -0600
Eckhard,

I just got my light gun and a chance to try out your demo.  It is really
cool, and I am going to take a shot (ha-ha) at making a light gun game,
maybe based on my sniper demo.  If you cold post your source, cleaned up or
not, it would be great.

Thanks,
Billy

http://www.baroquegaming.com

> -----Original Message-----
> From: owner-stella@xxxxxxxxxxx [mailto:owner-stella@xxxxxxxxxxx]On
> Behalf Of Eckhard Stolberg
> Sent: Wednesday, February 06, 2002 1:52 PM
> To: stella@xxxxxxxxxxx
> Subject: Re: [stella] Lightgun
>
>
> > I saw the link to Sniper when I was catching up on Atariage.com today
> > (http://www.baroquegaming.com/projects/sniper/sniper.htm), and
> that got me
> > wondering if anyone had gotten back to testing lightguns with the
> > 2600.  Seems Eckhard had mentioned something about them quite a while
> back.
>
> Yes, I have been experimenting with the lightgun some time ago. I think
> I already posted this binary back then. It's a little test program that
> lets you shoot the squares in a grid, to see how acurate your lightgun is.
>
> Basically I took the lightgun routine from Sentinel and adapted
> it a little
> to work nicely with my setup. So it might not work to well for
> anyone else.
> The code is a complete cut&paste mess, but if anyone really wants to write
> a lightgun game, I can try to clean it up and post it here.
>
>
> Ciao, Eckhard Stolberg
>
>

----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/


Current Thread