Subject: Re: Aw: [stella] Battleship on the 2600? From: "Maximiliam Luppe" <maxluppe@xxxxxxxxxxxx> Date: Wed, 6 Mar 2002 09:35:02 -0300 |
> At 09:40 AM 3/6/2002 +0100, you wrote: > >I admit it'd be a cool challenge from a programmers > >sight to do it on the VCS, but the Battleship gameplay is > >sooooo dead boring... :-) > ' > I've always been a fan of Battleship but I agree that it needs something > new added to it when turned into a videogame. The ideal example of turning Why don't make it multiplayer, i.e., two Atari playing Battleship through a serial communication port? I thing it should be very interesting... Max > a board game into a videogame is Archon, as it merges action elements in > with the board game strategy. It might be possible to do something similar > with Battleship by deviating from the gameplay and making it more real-time > or multi-screened. > > I may give it a shot since I've already had some experience working with > playfield bitmaps. I also did a Battleship like game in Macromedia Flash > so I've dealt with some of the basic game logic issues. > > It sounds like a simpler game than Death Derby. But I doubt I'd "finish > it" before I return to Death Derby. I'd like to just do a proof of concept > kernel for now. > > > > > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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