Subject: Re: Aw: Re: [stella] Star Fire: Getting Closer: Perfect Sorting solution From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 28 Mar 2002 20:43:02 +0100 |
Hi Glenn! >The net effect is to minimize flicker and still give the illusion of >complete freedom of movement. Of course you're absolutely right with all of this. In future stages of the project, I'll try to do my best to avoid flicker situations, by choosing paterns that are flicker friendly, by making most ships more interested in moving horizontal then vertical and so on. The chaos I currently display is just some wild testing pattern, so that I can work on perfecting my routines. Later in the game, most ships will move way slower, too. Normally your own ship is moving the most, which will result in somewhat *constant* enemy positions, which'll help avoiding flicker too. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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