Subject: Re: [stella] Super Pong schematics? From: Adam Thornton <adam@xxxxxxx> Date: Wed, 22 May 2002 18:49:01 -0500 |
On Wed, May 22, 2002 at 06:31:51PM -0700, Roger Williams wrote: > My understanding was that Pong was pretty much reduced to a single chip > at some point. If it's a little handheld thing it's probably not > repairable. If > it's one of the big early units then maybe it's TTL, but I think all the > motion > controls were analog. It's a big unit. It's only second-generation: not Home Pong, but the very next one. Super Pong has four games in it: Inverse Pong (where you catch the ball in a hole in a wall, Handball (?) (where one player has the paddle and the other has a wall that extends across some fraction of the screen), Double Pong (two paddles per player), and Plain Old Pong. > > And, uh, what kind of bit is that Mercedes-symbol-looking screw anyway?? > > Probably "Torx." Nope. Torx is the little asterix-looking-thing, right? This is three straight lines, radial, intersecting. Literally, imagine a Mercedes symbol; the outer ring is the edge of the screw head. Anyway, this time the scoring went fine. Maybe I had just-a-little-too-little voltage the first time? I was using it with something like 5.5 V, and the next setting up, which is about 6.7 (my voltage supply is, uh, not real accurate) seemed to work fine. Adam ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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