[stella] Marble Craze v0.90
Well here's the latest version of Marble Craze. It's very close to being
finished except for designing the levels and music. Currently there are
two playable levels. If you have a Cuttle Cart and a set of paddles (or
two) then please try it out. I'd love to get some feedback. Hope you like
The data structure for the levels is pretty flexible and will allow for
some pretty interesting levels. I tried to illustrate this with the two
levels I've put together so far. I'm planning on including about 20-25
levels. Note that the first level in this version is a bit harder than the
real first level will be.
Use a set of two paddles for each player. One paddle controls the
horizontal movement and the other controls vertical. You will see two bars
along the side of the screen show how hard you're pushing the marble.
On the title screen, use the left player's horizontal paddle and button to
change options and start the game. Game Reset will also start the game.
During the game, Game Select will return to the title screen.
Player 1 uses the left side of the screen and player 2 uses the right
side. If only 1 player is playing, the unused screen will display patterns.
You start with three lives. If you fall off or run out of time, you lose a
life. When you run out of time, if you have any lives left, you'll get
another 15 seconds to attempt to complete the level.
To complete a level, navigate to the finish line. The finish line will be
the same color as the area you start in.
Scattered throughout the levels are small white bars called Power
Bars. When a power bar is on the screen, below your time display you will
see a message suggesting what effect the power bar will have. Power bars
can have a variety of effects including extra points, extra time, etc.
Some levels will have walls around the path and will not allow you to fall
off. These levels will display the word "WALLS" at the start of the
level. On these levels you will bounce off the edges.
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