Re: [stella] Wolfenstein 5K

Subject: Re: [stella] Wolfenstein 5K
From: Erik Mooney <erik@xxxxxxxxxx>
Date: Sun, 21 Jul 2002 11:53:13 -0400
On Sun, 21 Jul 2002 02:44:12 -0500, you wrote:

>From: "Greg Miller" <gmiller@xxxxxxxxxxxxxxxxx>
>
>> Building the equivalent of Doom with raycasting (instead of the polygon 
>> renderer that the original used) would be extremely difficult, anyway.
>
>There is not a single polygon in Doom. It's all raycasting.

Greg doesn't have raycasting confused with raytracing, does he?  They're
completely different.  A raytraced Doom would be quite phenomenal - and
seems to be the direction video cards are heading anyways, with all the
light shaders and whatnot...

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