Re: [stella] Space Treat .BIN and .ASM

Subject: Re: [stella] Space Treat .BIN and .ASM
From: Erik Eid <eeid@xxxxxxxxx>
Date: Wed, 21 Aug 2002 21:37:20 -0400
On Wednesday 21 August 2002 04:58 am, Fabrizio Zavagli wrote:
> Worry not, I still hope you've got it to work and had some fun with it :))

Seeing as I had difficulties using an emulator, I decided to try out Space 
Treat on a real 2600.  I loaded it as a WAV file through my Supercharger.

The title screen did not display correctly.  The word "treat" was backwards, 
not letter by letter, but a mirror image of itself.  When I pressed the fire 
button to start the game, it blinked "LEVEL 01" and then went right back to 
the title screen.

It doesn't look like anything is in addresses $fff8 and $fff9, which are used 
by the Supercharger.  (The sprite tables end at $fff5.)  However, I didn't 
see any code that clears them to zero either.  I don't know if this matters.
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