Re: [stella] Space Treat .BIN and .ASM

Subject: Re: [stella] Space Treat .BIN and .ASM
From: "Fabrizio Zavagli" <rasty@xxxxxxxxx>
Date: Thu, 22 Aug 2002 17:13:59 +0200
Hi Eckhard,

in fact I was thinking about the timing problem.. but I was also thinking
that a modified SuperCharger removed that problem?

Anyway another lesson learned: now I know how my game (doesn't) work with a
SuperCharger! :)

Thanks,
Fabrizio.-

----- Original Message -----
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Thursday, August 22, 2002 14:51
Subject: Re: [stella] Space Treat .BIN and .ASM


> > Humm that's pretty strange... I've tested it and works fine on a
> CuttleCart,
> > but never tried on a SuperCharger...
> > Do you have a modified unit or an original one?
>
> I'm not sure if this is the problem here, but the Supercharger has some
> small hardware timing problems. For example you can't play Air Sea Battle
> on it, because in some games you can't shoot the planes, as the collission
> detection doesn't get registered. When Chad Schell noticed this problem
> during the design phase of the Cuttle Cart, he did a lot of experimenting
> to get the timing right for the CC, so that all games would work on it.
>
>
> Ciao, Eckhard Stolberg
>
>
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