Re: [stella] Strange RIOT(?) register writes in Star Ship?!?

Subject: Re: [stella] Strange RIOT(?) register writes in Star Ship?!?
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Fri, 30 Aug 2002 09:13:00 +0200
Eckhard Stolberg wrote:
>There are three unused bits in SWCHB. If you set these to 
output
>you can read back whatever you write to SWCHB. So you could 
consider
>them as three bits more RAM, if you will. In the upper example 
it
>seems that the state of "gameOffBool" is stored in bit D4 of 
SWCHB.
>I suppose it's used to check if the game is off at the same 
time
>as the RESET or SELECT switches are checked.

Wow, *three* more bits free to use! That's ~0.3% more RAM! :-)

Are there any more bits that can be used?


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