Subject: Re: [stella] I got a single line kernel working :) From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Thu, 10 Oct 2002 22:32:59 +1100 |
One could achieve the ladders in the horizontal walkway sections, too, by changing the background colour in those sections to the ladder colour, and using blank PF pixels for ladders, and solid (orange) for the walkway. Would only require a BG colour change before the start of each walkway section, and after the end. Cheers A ----- Original Message ----- From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, October 10, 2002 10:16 PM Subject: Re: [stella] I got a single line kernel working :) > > > >Very nice looking! Thanks for sharing it. > > > > Very promising, indeed! > > Thanks, that means a lot :) I took a lot out of me to get that kernel stable. > > > > > > I really like the looks of the ladders in the second > > > screen shot (Where the ladders carry their color into > > > the platforms.) > > > > Judging by the name of the second picture I think this > > was from a 600/800 version of the game, not from the > > VCS. > > You are right. I would like to "squeeze" that in though. I'm going to be playing around with a few ideas. I think I have time to load the PF graphics on the first platform scan line. > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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