Subject: Re: [stella] More serotonin, please From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 14 Oct 2002 08:10:54 +0200 |
Hi Thomas! >Manuel Polik wrote: >> I think those two pixels jumps wil be badly noticed, >> especially with ships that have a low horizontal speed. >Might be, or might be not... ;-) >> Hm... and one can't reposition both sprites in one line >> anymore, or? >Why? With the HMP0/Y table values having Y < 2, it's getting scrambled on the left border, with Y values getting > A the second RESP is coming to late fot that line. I know, because I tried that more than once :-) >> Oh, BTW, some magical mystery I noticed: >> Have you seen, that after my repositioning HMOVE a >> second HMOVE is executed, _before_ HMP0 & HMP1 are >> cleared? Phew... I wonder how this kernel works at >> all... :-) >Yes, you are lucky that this works. I really never noticed that at all, it just worked from the beginning, once I had the starfield added which required the additional HMOVE :-) >BTW: IIRC that's what I told you in a private mail some days ago. :-) Oooops. I missed that one then. Or did I miss the whole mail? It was not regarding the blind spot on top, was it? Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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