Re: [stella] Kool-Aid Man - Fixed

Subject: Re: [stella] Kool-Aid Man - Fixed
From: "Fabrizio Zavagli" <rasty@xxxxxxxxx>
Date: Sat, 16 Nov 2002 16:20:13 +0100
> If you really wanted to make us happy, you could fix the colours
> to look good in PAL and make the game screen display an even
> number of scanlines. Currently it does 261 lines, which leads
> to the colour loss problem on most PAL TVs.

That's what I did with my Kool-Aid Man PAL conversion (attached :))

Ciao!
Fabrizio.-

Attachment: koolpal.bin
Description: Binary data

Current Thread