RE: [stella] Star Fire: 1 step forward 2 steps back :-)

Subject: RE: [stella] Star Fire: 1 step forward 2 steps back :-)
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Thu, 28 Nov 2002 19:44:34 +0100
Hi there!

>There are sprites disappearing for split seconds, but 
>that actually should never be more than 3 or 4 frames.

Playing my last Joker, could you please try the attached 
BIN, wether it is better?

This is trying to overcome a kernel limitation by 
tweaking Flickersort.

I'm so used to the flicker, I don't really see much of a 
difference. But in theory it should be better :-)

Greetings,
	Manuel

Attachment: star6.bin
Description: application/macbinary

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