Subject: Re: [stella] AEENG - Atari Electronics Engineering Course From: Aaron Bergstrom <Aaron.Bergstrom@xxxxxxxxxxxxxx> Date: Sat, 04 Jan 2003 11:45:42 -0600 |
This past month, the idea of creating an Atari 2600 game crept back into my mind....from scratch. Not just the coding but actually creating the cartridge as well. Now I got to thinking, what would a complete beginner need to create his very own Atari 2600 cartridge and thought, "Holy Cow! This would make a pretty darn good community college course!"
So, I would like to propose a rough draft (or version 1.0) for an Atari 2600 engineering course (no experience necessary!). This is assuming that teaching and reading material will be supplied:
AEENG Atari Electronics Engineering Course
Material List (Based on Radio Shack prices):
1 - Soldering Iron (preferably $7 - $10) 1 - Desoldering Iron (preferably $7 - $10) 1 - Supply of Solder (Around $2 - $5) 1 - set of Helping Hands (Around $15) 1 - ventilation fan and ventilation tubing 1 - junk walkman a set of EPROM chips a set of used Atari cartridges 1 - set of screwdrivers 1 - EPROM burner 1 - 486 DX (or better) computer w/ Soundblaster (or better) 1 - Atari 2600 1 - (tool used to hook up the soundblaster to the Atari 2600 cartridge whose name escapes me at the moment)
Course:
1 - Fundamentals of soldering - How to make a junk walkman work again 2 - Basic ATARI - Taking an ATARI ROM image, downloading it by WAV format onto a newly constructed ATARI cartridge 3 - Assembly I - Modifying graphics on an ATARI ROM image 4 - Assembly II - Understanding and modifying logic on an ATARI ROM image 5 - ATARI Fundamentals - Understanding basic ATARI concepts, such as how the ATARI sees the TV 6 - ATARI Honours - Creating an original ATARI 2600 game from scratch
Well, that's my rough draft! So, I'm looking for people to massacre this, toss it around a bit, add stuff to it and such...wouldn't this make a neat community college course?
John
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