Subject: [stella] Fu Kung! v0.0 From: "Andrew Davie" <adavie@xxxxxxxxxxx> Date: Tue, 7 Jan 2003 01:10:09 +1100 |
Hi Guys As good a time as any to officially thank Eckhard Stolberg for handing over his large-sprite-shell to me, to help me to get started on my fighting game. Some of you may know I worked on a NES version of "Way of the Exploding Fist" a while back - it was never released. For this '2600 fighter, I'd planned to use the large sprite demo to create two large fighters. Eckhard's shell was an excellent introduction to the intricacies of creating large players... and without his pioneering efforts I'd not even have attempted this project. So, once again - thanks, Eckhard. Eckhard actually provided me with the complete code to his fighting game. OK, now I ended up stripping a lot of his beautiful coding out, because my approach to a fighting game is somewhat different - in look and design. Eckhard's system could draw sprites of 48 x 42 pixels in size. My sprites are much larger - the attached demo shows my 'standard' frame size of 48 x 63 pixels, though the system can be extended to 48 x n without page/timing problems. Pretty damn huge. I've designed the architecture so that I can display sprites of any depth without timing/page problems, and I am confident of fitting enough into my chosen ROM size to allow a good fighting game (ie: enough frames). Attached is my very first proof-of-concept alpha showing the extra-large big sprite system. It's just using random frame data at the moment, but the next version should have some meaningful fighter-looking-graphics. Any artists who want to collaborate on this project (and get their name on the credits) should put their hands up NOW! As you can see - its 32K (!!) ... to run this on Z26 you will need the -g11 switch - it probably won't work on anything else. Sorry, no source code - it is too experimental at this stage to be of worth to members of the list. The working title of the project is "Fu Kung!" - or maybe it should be "Fu Kung Huge!" ;) Cheers A
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fukung000.zip
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