Subject: Re: [stella] Fu Kung! v0.03 From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Thu, 9 Jan 2003 16:11:14 +0100 |
Andrew wrote: > Here we go, your regular installment of Fu Kung. Seems nobody cares, oh > well... this happened with Qb too. Maybe because you are developing too fast for us. ;-) > The frame conversion utlity/tool is now > working, with preliminary bank management... it cuts up any JPG, PNG or BMP > file into a matrix of sprites for use by this very large sprite system. Will you share that tool too? > This means I can now display actual graphics with very little effort... > attached is a binary (with some timing glitches, sure... gimme a break) > I've just drawn a few dummy frames... A B C D I will check tonight. I promise! :-) BTW: Will there be any source code available soon? Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ PREMIERE: Der Countdown laeuft! 3 Monate gratis + d-box 1 ab 1 Euro nur noch wenige Tage zu haben! http://premiere.web.de/?mc=999927&lp=2 ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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