Subject: Re: [stella] Oh No!! From: "Andrew Davie" <adavie@xxxxxxxxxxx> Date: Tue, 21 Jan 2003 00:19:15 +1100 |
> I've just been skimming the discussion as there are a lot of posts so this > may have already been discussed: but have you tried using flicker to do > three (instead of two) shades of grey? Seems like you could display a > really nice looking bitmap that way. Yeah, I tried that and posted a binary... see "Bitmap Demo" from 13/1 NOBODY replied to that one, so I figured it a total loss. Cheers A PS: Next on my agenda... Samantha Fox. Somebody was asking for strip poker :) ----- Original Message ----- From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Sunday, January 19, 2003 5:20 AM Subject: Re: [stella] Oh No!! > > >Attached is a fix. Sorry about that. If only I had a Cuttle Cart, I > >wouldn't forget... > > Looks pretty good on the Cuttle. The flicker is noticeable, but not too bad. > > I've just been skimming the discussion as there are a lot of posts so this > may have already been discussed: but have you tried using flicker to do > three (instead of two) shades of grey? Seems like you could display a > really nice looking bitmap that way. > > -Paul > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Oh No!!, Glenn Saunders | Thread | Re: [stella] Oh No!!, Thomas Jentzsch |
[stella] Analog Clock v0.1, Andrew Davie | Date | Re: [stella] "Zombie" optimizations, Bradford W. Mott |
Month |