Re: [stella] Experimental Text Screen

Subject: Re: [stella] Experimental Text Screen
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Sun, 26 Jan 2003 02:17:53 -0600
----- Original Message ----- 
From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Sunday, January 26, 2003 2:09 AM
Subject: Re: [stella] Experimental Text Screen


> >Fire up BMX Airmaster for a typical example.
> 
> You're right.  I've considered doing that, but I thought it would be too 
> hard to make out the letters. In practice, it's easy to tell what the 
> letters are by context.

Yup. Could be argued that most 2600 graphics depend on context. :)

Clay

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