Re: [stella] Assymetrical Maze 2LK... help?

Subject: Re: [stella] Assymetrical Maze 2LK... help?
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Mon, 3 Feb 2003 18:38:35 -0600
I gotta ask... with the pinpoint timing required for an asymmetric
playfield,  how do you work a player horizontal-positioning routine into it?

Clay

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