Subject: Aw: Re: [stella] Assymetrical Maze 2LK... help? From: cybergoth@xxxxxxxx Date: Tue, 4 Feb 2003 15:14:39 +0100 (MET) |
Hi Clay! > > > I gotta ask... with the pinpoint timing required for > > > an asymmetric playfield, how do you work a player > > > horizontal-positioning routine into it? > > Not at all I'd say. If you don't have any void lines in > > the PF layout, 100% free positioning is not possible. > What about Ms. Pac-Man then? It's probably not as assymetrical as you think... ;-) Greetings, Manuel ---------------------------------------------------------------------------- Sichern Sie sich jetzt den neuen Otto Katalog mit über 40.000 Artikeln auf über 1.300 Seiten - kostenlos und ganz unverbindlich. http://www.arcor.de/home/redir.php/email.otto ----------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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