Subject: Re: [stella] Programming tricks guide From: "Albert Yarusso - AtariAge" <albert@xxxxxxxxxxxx> Date: Tue, 4 Feb 2003 19:01:55 -0600 |
Hi Glenn, > What do you hope to write for the VCS? http://atariage.com/forums/viewtopic.php?p=200614#200614 To quote Paul's message in the above thread, "We haven't started on the code yet, but Albert and I have spent some time planning a D&D/Ultima-ish RPG for the 2600. Not a lot is nailed down (and not a lot can until the kernal is written) but the game will use the keyboard controllers with overlays, a code-based save system, a top down view, will be a single character game, and will be entirely turn-based. I'll probably have a kernal working in early February and we're sure hoping to finish the game this year!" That pretty much sums it up at the moment. :) ..Al ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Programming tricks gui, Glenn Saunders | Thread | Re: [stella] Programming tricks gui, Dennis Debro |
Re: [stella] Assymetrical Maze 2LK., J Parlee | Date | Re: [stella] Assymetrical Maze 2LK., Dennis Debro |
Month |