[stella] Why is Asteroids 8K?

Subject: [stella] Why is Asteroids 8K?
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Thu, 6 Feb 2003 20:34:53 -0600
Just something I was thinking about today. Why does Asteroids, a game with
no background, no AI, no intelligent flicker routines, and only 2 basic
enemy types require an 8K ROM, while a much more complex and content-rich
game like Adventure takes less than 4K?

Clay

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