Re: [stella] z26 for Windows

Subject: Re: [stella] z26 for Windows
From: "John Saeger" <john@xxxxxxxxxxx>
Date: Sat, 8 Feb 2003 14:40:08 -0800
Albert Yarusso wrote:

> Great to see progress being made towards a Windows version of z26.
However,
> I really think it needs a front-end of some kind, especially after I tried
> running some > 4K titles without passing in any command-line parameters.
> The first one I tried (Mr. Roboto, an F8 8K game--I wanted to hear how the
> music sounded) caused a ton of DirectX errors to come up (in an infinite
> loop, I had to nuke it). Does z26 have an internal table with md5
checksums
> for binaries to determine how to run a particular game?

Humble makes pure.  ;-)  All I can say is that roboto.bin works great for
me, both on Win98 and XP.  Cool music.  It's hard to know what could be
wrong without more information.

We do have a CRC routine to recoginze games, but roboto doesn't need it.

Thanks,

John

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