Re: [stella] reset debounce

Subject: Re: [stella] reset debounce
From: Mark De Smet <de-smet@xxxxxxxxxxxxxxx>
Date: Wed, 5 Mar 2003 21:06:11 -0600 (CST)
> > I'm thinking on reset up would be better because it gives you more time to
> > get your hand back onto the controller.
>
> It has some more advantages. You can clock the time RESET has been pressed
> and make the switch multi purpose (e.g. PAUSE switch). This only works when
> you debounce the switch at all.

Or perhaps use the time the reset is low as a random number seed.  I think
I used the amount of time from powerup(or last game end) to button press(I
used the "remote control" idea) to help form a seed.

I am curious, what do others use to create a seed to your random number
generator?

Mark


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