Re: [stella] Disassembly of .bins..

Subject: Re: [stella] Disassembly of .bins..
From: "smf_4ever ." <smf_4ever@xxxxxxxxxxx>
Date: Thu, 03 Apr 2003 14:09:46 -0500
Ohhhh a hunt and find!!!..



From: Thomas Jentzsch <tjentzsch@xxxxxx>
Reply-To: stella@xxxxxxxxxxx
To: stella@xxxxxxxxxxx
Subject: Re: [stella] Disassembly of .bins..
Date: Thu, 3 Apr 2003 21:03:37 +0200

David wrote:
> Is there a process of disassembling bins larger than 4k or 8k?...

I have described that in a thread in the programming forum on AtariAge.


> Just for fun.. I was thinking about looking at the code for that > un-named activision title (with the bouncing guy and the music).. to > see if I can spot what could be missing for level completion?

> Has anyone else thought of this??

That would be Thwocker. Since I helped Activision with the PAL version I
must have the disassembly somewhere. I'll have a look.

I already have tried to find the missing piece, but without success. But
that doesn't mean that it isn't there.

Have fun!
Thomas
_______________________________________________________
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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