Subject: RE: [stella] Climber5 source and binary From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx> Date: Thu, 17 Apr 2003 06:14:24 -0400 |
Hi Thomas, Thanks for the suggestions! > 1. change: COOL! > 2. superfluous code: agreed > 3. count down to 0: I missed that one too? Thanks! > 4. turn off the volume only should be as good I thought I read some where that on a PAL machine you had to turn off all 3 sound registers to completely turn off the sound. If not you could get a hum. I don't know where I saw this but that's why all 3 are done here. This will teach me to take better notes so I can go back and reference them again. > 5. superfluos sec Thanks! > 6. use BIT, change: bit was used first but I'm storing the value in playerState later in the routine. That's why lda is used here. > 7. huh??? CRAP! I meant to take that out before the post! > 8. replace all but one > jmp OverscanWait Thanks. > More if you ask for. :-) Sure, why not? That is if you have the time :) I tend to (and I'm sure others will too) learn from my mistakes. From the look of yours and Andrew's responses there seem to be a lot. > And a potentional bug: Doh! Take care, Dennis ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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