Subject: Re: [stella] 2600 F8 game on 7800 RAM cart From: Adam Wozniak <adam@xxxxxxxxxxxxxxxx> Date: Mon, 21 Apr 2003 09:22:53 -0700 (PDT) |
On Mon, 21 Apr 2003, Eckhard Stolberg wrote: > Unfortunately that won't work. In 2600 mode the 7800 maps > in the TIA and RIOT in all even 4K segments of the 6502 > memory map. Therefore you can only use the odd 4K segments > for a game. You have to double the segments in the ROM and > compile the later halves for $D000 and $F000. This should work, if loaded at $D000. The range from $E000 to $EFFF is all $00. This may not have been a fair test though, as it seems Galaxian was well suited to this sort of manipulation... -- adam@xxxxxxxxxxxxxxxx http://cuddlepuddle.org/~adam/pgp.html Will code for food. http://cuddlepuddle.org/~adam/resume.html "Fools despise wisdom and instruction." Proverbs 1:7
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