Subject: Re: [stella] Star Fire Release Candidate #03 Update From: Rob <kudla@xxxxxxxxx> Date: Wed, 4 Jun 2003 21:47:58 -0400 |
On Wednesday 04 June 2003 19:40, Manuel Polik wrote: > - Fixed any possibillities of deadlocks through > troubles with invisible objects. > I finally found the ultimate solution of getting rid > of them. > I feel this also significantly reduced flicker. It did seem a bit less flickery, and I didn't even really notice the flickering before. I'm typing this as my Stella window runs RC3 at a point where I've shot all the ships and just haven't shot the stargate yet. It made me think: too bad it's a feature freeze, a "baiter" (really hard to kill and aggressive enemy who comes out if you take too long to exit) would make a nice addition ;) Rob ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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