Subject: [stella] Fwd: Star Fire Release Candidate #04 From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 09 Jun 2003 15:04:08 +0200 |
Hi there! Changes this time: - Added evasive actions for the Star Destroyer & Slave I and made them faster as well. - Added a laser heat system. Use left difficulty switch to adjust: - B: Laser cools down quick - A: Laser cools down slower - Again fixed minor bugs no one ever noticed... So, with this one I almost feel like I'm done. I'm rejecting a few of the last suggestions for various reasons: The "Baiter" idea: Well, there seems to be no nice way to do it and I feel it doesn't make much sense either: The "sector" is cleared and you can just stay there as long as you want. The "Concentric Diamond" idea: The shape is to small for that and I cannot make it bigger. Besides, I think there's enough difference between shots and diamnds. Not only do the shapes significantly differ, they have different colors as well. The "Arcade Mode" idea: I found that my special ships and their individual behaviour is worked way too deep into the system by now. To switch them off would cost me way too many switches on way too many places, since there's too many spots where I'm just relying on a certain object behaviour combined with the current wave number. I really like this version. I think I'll concentrate on playtesting and bugfixing from now on. Greetings, Manuel
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