Aw: Re: [stella] Star Fire RC #04 Bugfix #01

Subject: Aw: Re: [stella] Star Fire RC #04 Bugfix #01
From: cybergoth@xxxxxxxx
Date: Thu, 12 Jun 2003 16:26:04 +0200 (MEST)
Hi Thomas!

> > - Remaining enemy ships will fire like crazy once the 
> >   warp gate is available.
> Yes! Now the game gets some real pressure! :-)

BTW: I forgot to say that, but I already did that one-shield-restore-per-wave as well.
> Ok, the usual suggestions/questions from me: ;-)
> - Now that the gate has become very important, how about 
> adding some sound when (or while?) it appears?

I'll look into that.
> - I'm not sure, but it looks like the enemy shots all start at
> the same distance, no matter how far away the enemy ship 
> is. Is that true? And if yes, is that intentional and why?

That is true, yes. And intentional. I could as easily spawn a shot at the size of the ship, but you wouldn't stand a chance to avoid the fire of a close ship then.


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