Subject: Aw: Re: [stella] Star Fire RC #04 Bugfix #01 From: cybergoth@xxxxxxxx Date: Thu, 12 Jun 2003 16:26:04 +0200 (MEST) |
Hi Thomas! > > - Remaining enemy ships will fire like crazy once the > > warp gate is available. > Yes! Now the game gets some real pressure! :-) BTW: I forgot to say that, but I already did that one-shield-restore-per-wave as well. > Ok, the usual suggestions/questions from me: ;-) > - Now that the gate has become very important, how about > adding some sound when (or while?) it appears? I'll look into that. > - I'm not sure, but it looks like the enemy shots all start at > the same distance, no matter how far away the enemy ship > is. Is that true? And if yes, is that intentional and why? That is true, yes. And intentional. I could as easily spawn a shot at the size of the ship, but you wouldn't stand a chance to avoid the fire of a close ship then. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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