Subject: Aw: Re: [stella] Star Fire RC #04 Bugfix #01 From: cybergoth@xxxxxxxx Date: Thu, 12 Jun 2003 16:35:53 +0200 (MEST) |
Hi Dennis! > I'm still playing this in the emulator, sorry :( I like the effect of the > players "letting you have it" when the warp gate apprears. The overheating > is a nice touch too. I kind of helps tip the scale. It was a little unfair > that only one shot killed an enemy but it took multiple to kill the player. But that is realistic - sort of. Tie fighters aren't equipped with shields. ;-) (Ok, ok, Tie Advance do have shields) Basically, I just have neither the RAM nor the cycles to add extra Hit-counters for the normal ships. > It also appeared that some ships avoided my shots. Was that added too? The Star Destroyer and Slave I will do that. The Tie Advance ships are occasionally changing their paths, but they're not really trying to avoid you. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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Aw: Re: [stella] Star Fire RC #04 B, cybergoth | Thread | [stella] Star Fire Release Candidat, Manuel Polik |
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