Re: Re: Aw: Re: Re: [stella] Climber 5 beta...again???

Subject: Re: Re: Aw: Re: Re: [stella] Climber 5 beta...again???
From: Dennis Debro <ddebro@xxxxxxxxxxxxx>
Date: Fri, 27 Jun 2003 14:04:03 -0400
Hi Christopher,
> Actually, I just re-read Dennis' post and I realised he's actually doing
> something like this:
> 
>   lda girdercolour
>   eor #%00000001 ;bit0 is unused by colour registers
>   sta girdercolour

Similar...my colors are in a table so I can switch between PAL/NTSC with the right difficulty switch. So for a cheap effect I did...

   ldy tvType           ; 0 = NTSC, 1 = PAL
   lda girderColor,x    ; the girder for this walkway
   eor GirderColors,y   ; NTSC/PAL color table
   sta girderColor,x

which is updated each frame.

Thanks for your's and Manuel's suggestions.

I do have a frame counter so it won't be too hard to implement.

Take care,
Dennis

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