Re: [stella] Bounce! demo

Subject: Re: [stella] Bounce! demo
From: Erik Eid <eeid@xxxxxxxxx>
Date: Sun, 10 Aug 2003 12:52:08 -0400
On Tuesday 05 August 2003 09:16, Fabrizio Zavagli wrote:
> Being inspired by a game called Platou on the c64, "Bounce!" retained some
> of its gameplay elements like a ball permanently moving.. this is of course
> introducing some arcade elements to the game, forcing you to think fast.
> That's because the game somehow has to put up some challenges, otherwise,
> without enemies, it would be far too easy! :)

How about allowing the ball to stop if you hold down the button, but have the 
amount of time in which you can do this be limited?  If the "stillness" timer 
runs out, you'd lose a life.

The game Arena Racer from Antic magazine used this feature well.

- Erik

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