RE: [stella] single digit scoring...

Subject: RE: [stella] single digit scoring...
From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx>
Date: Tue, 26 Aug 2003 09:58:38 -0400
Hi Kirk,

> This is needed because your number fonts don't reside on a page
> boundary. If you look at the compiled listing of your source you will
> see that Score0Graphic starts at $FF10 (15 bytes in). To do the above
> method I'd recommend that you have your fonts start on a page to avoid
> the shifting.

I looked at your score kernel and that would have to be adjusted too.

You could change it to...
   LDY #SCORE_KERNAL_LENGTH-1

   ;make sure p1 isn't reversed
   LDA #%00000000
   STA REFP1



ScoreDisplayLoop

   LDA (pointerP0Score),Y
   STA GRP0

   LDA (pointerP1Score),Y
   STA GRP1

   DEY      
   STA WSYNC
   STA WSYNC 
   BPL ScoreDisplayLoop

Take care,
Dennis


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