Subject: Re: [stella] Joust Pong expansion From: "Joe Wiencis" <joe@xxxxxxxxxxx> Date: Thu, 4 Sep 2003 12:59:19 -0400 |
I would have that darn Pterodactyl fly up through the middle of the screen once in a while, deflecting the ball. Or maybe have some eggs and some of the platforms scattered around during various waves just to shake things up a bit ----- Original Message ----- From: <ecwilkso@xxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, September 04, 2003 12:38 PM Subject: Re: [stella] Joust Pong expansion > Quoting KirkIsrael@xxxxxxxxxxxxx: > > > > Or let's say you take a page out of the Rampart/Warlords playbook and you > > > have some sort of playfield bitmap. After each round, your joust players > > > could rebuild their castles. You could use the up or down on the joystick > > > > > to plot a block. > > > > Hrm. Not a terrible idea, but I wonder if the linear nature of the > > Pong board limits it's coolness. Points would come less often > > (would one point = one round?) Between not really being able to > > direct the ball location ala warlords, and not having a good system > > to determine how many bricks you can replace ala rampart.... > > it might be fun because it makes the player more frenetic to > > guard a certain part of his wall, and adds to the overall perceived > > quality/fullness of the game, but I'm not sure it would work with > > all the goodness you suggest. > > How about this? You have a wall that's 2 bricks thick. (or whatever number) > Hitting the outermost layer is worth a point, hitting inner bricks are worth > more. Maybe getting the ball past the opponent's bat is worth five. Here's the > kicker: you can rebuild your wall, but you have to spend your hard won points > to do it!!! (And of course there isn't a pause between rounds, so you have to > rebuild while still defending the wall.) It may cost more points to rebuild > than destroy, or it may cost less. It would have to be playtested. > Hmm...story idea: rival lords, living in a stone poor region. To increase the > size/strength of your stronghold, you have to scavenge stone from your > neighbors. > MUAHAHA! > > -Chris > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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