Subject: Re: Re: [stella] Joust Pong expansion From: KirkIsrael@xxxxxxxxxxxxx Date: 4 Sep 2003 17:43:55 -0000 |
> First Piero writes after a long time and now Chris :) > Nice to see messages from both of you. I agree! I'm especially tickled to see Piero, given what a trailblazer he was--even in terms of Pong revamps :-) Speaking of Pong, I thought you all might be amused by this Gamespy sidebar, a 1976 Creative Computing strategy guide "Playing Pong To WIN!" http://www.gamespy.com/asp/image.asp?/articles/july03/25smartest/pong.gif It actually provides some insight to the mechanics of the game... they must use the same trick I do only resetting the vertical position and not the horizontal position or speed of the ball. > > > How about this? You have a wall that's 2 bricks thick. (or whatever number) > > Hitting the outermost layer is worth a point, hitting inner bricks are worth > > more. Maybe getting the ball past the opponent's bat is worth five. Here's the > > kicker: you can rebuild your wall, but you have to spend your hard won points > > to do it!!! It is a cool idea, but I think the cost/benfit ratio of two walls in terms of A. complexity and B. programmability over gameplay might be too high relative to a single wall. But having wall parts cost is a cool idea. And it might even be doable without interrupting gameplay...press the joystick, and if you're over a hole, a brick is added and a point subtracted. (Sigh...though realtime repair is another argument for slowing things down a bit, getting a more floaty feel to it) Hrrm, even though I think the core JoustPong idea is a ton more captivating than ordinary Pong, I do recognize it's limited...I still might like to include a classic mode just to carry the torch of one button control. (Heheheh--evil thought...who needs joysticks? Once the game has started, just let p1 use select and p2 use reset...the first interactive atari game with NO CONTROLLERS) The way this went from a motion demo to a game in like a week gives me hope - hope that I didn't have a month ago - that I can add in some of these features. Thanks all, Kirk -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com There is no god and Murphy is his prophet ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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