Subject: Re: [stella] give me a D. give me a U. give me an H. From: KirkIsrael@xxxxxxxxxxxxx Date: 11 Sep 2003 12:36:16 -0000 |
> KirkIsrael@xxxxxxxxxxxxx wrote: > >Oh, and by the way, I already decided that "4 scanlines per > >brick" was about the right size. Hmm, maybe there's an easier > >way to divide the scanline count by 4 then maintaining a special > >counter that needs to be reset all the time and doing lots of > >branching.... > > Did you get me reply to 'brother can you spare a kernal?"? I did, thank you, but as far as I could tell it was still as flexible as the old one (in that it used an internal seconday counter, thus allowing bricks that weren't 4 tall) and I think would take more cycles than my 2 right shifts...plus now the playfield handling is constant time each scanline. -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com Frickin' god! He's such a goodie good. --http://www.advancednet.net/objectcity/o.htm ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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