Subject: Re: [stella] Newbie Screen Design Documentation From: Christopher Tumber <christophertumber@xxxxxxxxxx> Date: Fri, 12 Sep 2003 22:07:23 -0400 |
>NTSC can easily go to 200 lines onscreen, but 242 for PAL sounds like close >to max. Hrm, even at 192 scanlines I tend to loose the last couple scanlines on my TV (actually C64 1702 monitor) off the bottom... >You really need to mention the 48 bit sprites, Good point, I also want to mention more about skipping scanlines techniques - Like the ground in Thrust or Mortal Kurling or the gaps between rows of Space Instigators. >with the usual caveats about "not much else possible". Hmmm, have an idea about that, actually... Chris.... ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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