Subject: Re: [stella] New game: Ace 2600 From: KirkIsrael@xxxxxxxxxxxxx Date: 27 Oct 2003 00:18:55 -0000 |
> Kirk Israel wrote: > >I'm not sure if I'm up for a reliable > >4 player / 4 missile kernal w/ collision detecting, though. > > Just make a 2 player / 2 missile kernel with constant 30Hz > flicker. I did something very similar in Robot City and IMO it > doesn't look bad. Well, the thing I'm wondering about is how any of the 4 missiles has to be able to detect hits on any of the 4 players. Wouldn't you tend to miss certain events if the flickering was off? Or would you suggest using bounding rectangles and exact positioning or something? -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com "Uncertainty in the pressure of vivid hopes and fears is painful, but must be endured if we wish to live without the support of comforting fairy tales." --Bertrand Russell ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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