Subject: Re: [stella] Splatform 2600 From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Sun, 9 Nov 2003 09:47:19 +0100 |
On Sunday, November 9, 2003 at 06:59, Dennis Debro wrote: > Cool! I wondered what a game like Surround would have looked like if they > did something like this. Using the ball as fill in instead of having the > "worm" move 4 pixels would have been a nice touch. Yes, but IMO it would have been a bit irritating if the worm move points differ from the turning points. > I agree with you. The scrolling is nice and smooth but I don't think the > trade off is worth it. Agreed. If I can not fix this problem I will have to switch back. :-( I am currently experimenting with 20 instead of 18 platforms, but even that doesn't seem to help fixing the problem. If anybody has an idea, please tell me. > It makes the game a lot easier IMO. That's easy to fix: less platforms. :-) > I'd prefer the earlier method of using the PF. I haven't tried this > on the VCS but I don't think the scrolling would be too intolerable. Except for the generator problem, is there any other reason why you prefer the earlier one? Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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