Re: Aw: RE: [stella] Need Help with 13 - character display routine.

Subject: Re: Aw: RE: [stella] Need Help with 13 - character display routine.
From: R Mundschau <rmundschau@xxxxxxxxxxxxx>
Date: Fri, 5 Dec 2003 09:03:10 -0600
Sure, I'll be happy to share it. Just give me a couple weeks to finish a snazzy demo and clean up the source code. Here are the pros and cons of this trick.

PROs:
- 13 characters
- no flicker
- No limit on the vertical resolution of the text.

CONS:
- Horizontal resolution of each character is 3 pixels, the middle pixel is double the width of the other 2.
- The letters can be positioned anywhere vertically, but they are stuck exactly where there are now horizontally.
- The characters are actually made out of PF graphics, each letter is 3 bits of a PF register. So its rather computationally intensive to dynamically generate a string for display. I haven't coded the routine yet :P
- Mono-color text and background only. I believe color changing could be added, but you would have to unwrap the loop in the current routine to free up enough cycles.


Cheers!

Rob


On Friday, December 5, 2003, at 06:19 AM, cybergoth@xxxxxxxx wrote:


Hi there!

Here is a screen shot from Z26.

*jawdrops* *throwsawayallGTAstuffbasedonStellarTrackengine*

Can I have it, pleeeease? :wink:

Greetings,
Manuel




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