Subject: Aw: Re: [stella] Wide Missile Spacing? From: cybergoth@xxxxxxxx Date: Wed, 10 Dec 2003 21:23:38 +0100 (CET) |
Hi there! > On Wednesday 10 December 2003 12:28, cybergoth@xxxxxxxx wrote: > > > Theoretically possible? > > Unfortunately no. The mode "double width & triple copies" does > > not exist. > What was with the "3 copies of a 4px wide missile" example then? Hehe, ok. Simple answer is: A sprite is no Missile :-) > Isn't the size and number of copies of the missile tied to > NUSIZx as it is with players? The number is, the size isn't. Player width & # of copies is controled by D0-D2 and the missiles width by D4/D5. > Sorry, it's been almost a year since the last time I played with > multi-sprite tricks like these ;) No problem. Try refreshing your memory with this: http://www.atarihq.com/danb/files/stella.pdf At the beginning of page 40 is an excellent summary of the NUSIZX functionality. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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