Re: [stella] Seawolf: Day Eleven

Subject: Re: [stella] Seawolf: Day Eleven
From: Manuel Rotschkar <cybergoth@xxxxxxxx>
Date: Mon, 19 Jan 2004 18:41:09 +0100
Hi Glenn!

> Looks nice in your game, but that just lets you have 
> color changes on each line, not independent colors 
> between the left, middle, and right digit-pairs.

Oh... sorry. I thought you meant three colors 
horizontally.

Hm... There's 20 free cycles in this routine.

You'll need

LDA #color
STA COLUP0
STA COLUP1

Three times, which is 24 cycles. So I fear it's not 
posible, even without considering the timing nightmare.

> Also, when doing a score like this, you are relying on 
> 3 wide-spaced copies of the sprite, so there is no way 
> to move the left and right sides farther apart, right?

Yes. The widths are fixed as is.

Greetings,
	Manuel

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